back case study // the deck of fates

A deck that rewrites campaigns needed a campaign of its own.

I designed and built the full crowdfunding page for the Deck of Fates: the narrative flow, the pledge architecture, and the gold-seamed look holding it all together.

clientamoirais · varun singh
partnerwrenegade crowdfunding
universecall to power
remitthe entire campaign page
A hand fanning the Deck of Fates, black cards veined with gold foil, under a single hard light.
01the job

One first impression, booked in advance.

The Deck of Fates is Varun Singh's play aid: a deck of illustrated Fate cards that lets a DM swap their random tables for a draw, so a planned campaign can turn into an open one mid-session. Amoirais brought me in alongside Wrenegade Crowdfunding to design the page that would carry it to backers.

The remit was the page in full: flow, sections, pledges, brand language. Every block had to teach a new system, show the object, and earn a stranger's pledge in one scroll.

And the dates were locked before I started. Manufacturing proofs and launch day were already set, so the page had to arrive finished. There was no second pass.

The campaign's hero section: the Deck of Fates, a play aid for DMs.
02the deck

Start with the object.

Thirteen fates, four suits each, gold ink on black stock. The art was already this strong when I arrived, which set the bar: the page couldn't be the dullest thing in the room.

The Miracle card: a gold hand catching a falling blade. The Doom card: a horned skull above a chained chest. The Genesis card: gold lilies growing from lightning roots. The Ruin card: a monolith splitting under a storm. The Wonder card: a hooded figure filled with stars. The card back: a gold quill wrapped by a serpent.
03the look

Kintsugi, run as a design system.

The deck's world turns on broken things mended in gold, so the campaign borrowed the logic wholesale. Black marble, cracked seams, gold leaf pushed into the gaps. Every section break on the page is a fracture line, and the gold always runs through it.

It also had a second job: tying the deck back to its parent game, Call to Power, whose gold-on-black language backers already knew. The campaign had to read as part of that universe without leaning on it for the sale.

The gold-leaf dice up close: black resin packed with real gold flake.
04the page

A single scroll, built to keep a backer moving.

Teach the deck, show the goods, make the ask feel obvious. The opening runs as three beats, each one widening the promise.

Campaign section one: every decision, sway fate in your favour.
beat one · every decision
Campaign section two: every session, weave methods and madness.
beat two · every session
Campaign section three: every campaign, let fate guide your quill.
beat three · every campaign
pledge architecture

The pledge wall

Every tier in one look, priced so the middle feels obvious. Each line of every bundle is spelled out beneath the spread, which makes the most expensive ask on the page also the clearest.

The campaign's pledge tier table, framed in gold.
the reward spread

The section that does the selling

The longest stretch of the page lays out every reward in the deck's own light: the gold-foil premium deck, the gold-leaf dice, the Call to Power Quickstart, the six-coin set, collaborator zines and the integrated DM screen.

The full reward spread: premium deck, dice, quickstart, coins, zines and DM screen.
the top tier

Framed like an event

The GM Bundle carries the full haul inside a cracked-gold border, with the price worn at the top like a badge. A top tier should feel like the main event, so this one got the biggest frame on the card.

The GM Bundle tier, framed in a cracked-gold border.
05the proof

Then show them it's real.

Renders make promises; photographs keep them. The goods were shot in the same black and gold the page is cut from.

The deck fanned in hand, gold foil catching the light. The Ruin card held up to a single light. Fate cards standing in a lit display. The deck on the table, gilded edges lit hard from the side. The six-coin set arranged in a circle, one coin per fate. The Call to Power Quickstart Guide in print.
06the details

The coins that spin

The early-bird reward got its own motion asset: six coins, one per fate, turning on a loop. A small thing, built to reward the backers who showed up first.

Human Made badge: this work was made by humans, no AI or machine generated works.

Made by humans

Near the foot of the page the palette flips to bone white for one declaration: everything in this project is hand-made, with no AI or machine-generated work inside. A principle worth its own section.

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