Strategy
I work with you and workshop exactly who your brand is for, what you stand for, and how we bridge the gap between those two things.
PositioningNamingVoiceWorkshopsIndependent brand and motion designer in Hull. I create identities, trailers, and crowdfunding campaigns for tabletop games, publishers, and creative businesses.
I work with founders and teams to translate complex ideas into actionable brand systems that drive engagement, bring clarity, and maintain coherence for growing products and organisations.
Every brand has a story. I help you tell yours.
I work with you and workshop exactly who your brand is for, what you stand for, and how we bridge the gap between those two things.
PositioningNamingVoiceWorkshopsLogos, type, and colour get unified as a coherent system, so the brand holds together from a business card to a launch trailer.
LogoTypographyGuidelinesLayoutTrailers, campaign pages, digital products, websites, and ads are built to give your brand its entrance and make sure people can’t take their eyes off it once it’s out.
TrailersCrowdfundingLaunch adsMotion
Personal project
Combat is the story.
My own pro wrestling tabletop RPG, built from over a decade in the business. I'm designing the rules, the visual identity, the character sheets, and the campaign. Two years of playtests have reshaped the rules and the sheet.
Actual play
Trailers and titles for actual-play shows.
Seven actual-play shows for World of Darkness, Gehenna Gaming, and independent producers. Trailers, opening titles, broadcast graphics, and brand identities.
Product design
Shift management for a 750-person factory.
A time and attendance system for the Siemens Gamesa wind turbine factory in Hull, built with Sauce Consultants. It is still in use and has grown to handle absence and holiday requests.
Education
Learning content, made at scale.
I led creative and production for four years. My team and I made over 100 educational videos, and I built the brand and the workflow that got them out of the door. At its busiest that meant 16 people across departments.
Branding
Identity for a youth technology programme.
Visual identity and promotional material for the Academy that introduces young people in the Humber to technology, digital work, and entrepreneurship.
Client: Le Destroy
A game about owning your own body.
A biopunk tabletop RPG set under a corporate oligarchy. I'm designing the campaign for Le Destroy's Gamefound launch: ad creatives, campaign assets, and a landing page, plus the site that ties their three Trashumanism projects together.
Wrestling taught me that a good story needs a clear hero, a better villain, and a finish the crowd believes in. Design is the same job with different tools: find the angle, pace the reveal, and know when to cut something.
These days I work across branding, motion, and product design, with a soft spot for tabletop games. I'm also making Heels&Faces, my own wrestling RPG, and I run a few tabletop games of my own.
I was known for wrestling barefoot. The boots metaphor was never going to work.
13 years of work, all through word of mouth.
Tell me what you're making, what you need, and when you need it. A rough brief is fine if you're still working it out. I'll tell you straight whether I can help.
hello@thinksouthpaw.com